About DECA Games
We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.
DECA is a remote company with over 300 people in over 30 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.
About our culture
We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team. Check out more about us and our values on our website (www.decagames.com).
This is a remote position. You can work from anywhere in Bulgaria in the CET timezone (9 a.m. - 6 p.m. CET).
About the role
- Support product managers by researching competitor games, identifying key features, engagement loops, monetization tactics, and live ops strategies that can inform our game improvements.
- Develop and maintain dashboards and reports to monitor game performance and communicate findings to various stakeholders, including product managers, game designers, and marketing teams.
- Build and maintain a repository of competitor games, including screenshots, gameplay flows, FTUE sequences, monetization UX, and economy snapshots.
- Conduct meta-level benchmarking across genres, identifying trends in engagement mechanics, event cadences, and monetization pacing.
- Conduct comprehensive competitor analyses, identifying industry trends, analyzing competitor game mechanics, monetization strategies, live ops events, and marketing approaches.
- Help convert competitive landscape research and feature audits into actionable improvement proposals, in collaboration with product managers.
- Collaborate closely with product, design, and marketing teams to define A/B tests, analyze results, and implement data-driven solutions.
- Identify opportunities for growth and optimization based on quantitative and qualitative research.
- Stay up-to-date with the latest trends and best practices in free-to-play mobile gaming, data analytics, and competitor intelligence.
Requirements
- Bachelor's degree in a quantitative field such as Statistics, Economics, Computer Science, or a related discipline.
- 2+ years of experience in data analysis, business intelligence, or a similar role, specifically within the free-to-play mobile gaming industry.
- Proven experience conducting in-depth competitor analyses, including identifying key metrics, features, and strategies.
- Experience with data visualization tools (e.g., Tableau, Looker, Power BI).
- Solid understanding of common free-to-play mobile game mechanics, monetization models, and player lifecycle.
- Excellent analytical, problem-solving, and critical thinking skills.
- Ability to communicate complex insights clearly and concisely to both technical and non-technical audiences.
- Self-motivated, proactive, and able to work independently as well as part of a team.
Benefits
- Remote first company culture
- Flexible work hours to support a personal work-life balance
- Working in a multicultural environment with people from over 20 different countries
- Flat hierarchies and a great and dedicated group of people
- 20 days of paid time off
- Online language classes: English, German, French, Spanish etc.
- Food vouchers